Technology has the ability to explain, process and visualise complex data & systems. It can also help inform, reiterate and further define outcomes.

Each wave “subject”, generated initially in a confined wave tank and later out in natural surroundings, was photographed from a half-dome 360 degree rig of 16 Nikon D810 36.3 MP full frame digital SLR cameras, capturing as many wave surfaces as possible from a variety of angles. High-speed sync triggers were installed in cameras to synchronize the shutters to within 1/1000th of a second to ensure the cameras fired at precisely the same moment. Agisoft Photoscan Pro modelling software was used to reconstruct the location of the photographs and create three dimensional (3D) point clouds made up of common points in each picture, resulting a one composite 3D digital image. Transparency and motion issues, caused by the nature of water itself, were solved by using sawdust on the water’s surface. The sawdust provided the needed contrast and tracking surface for the 3D rendering software. This digital output was 3D printed to create models, which were in turn used as patterns for the glass moulds and ultimately the production of glass waves.